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vtd::DynObjectState Struct Reference

Public Attributes

uint32_t base_id {0}
 Object id.
 
uint8_t base_category {RDB_OBJECT_CATEGORY_PLAYER}
 Object category (player, sensor, ...).
 
uint8_t base_type {RDB_OBJECT_TYPE_NONE}
 Object type (car, truck, ...).
 
uint16_t base_vis_mask {RDB_OBJECT_VIS_FLAG_TRAFFIC | RDB_OBJECT_VIS_FLAG_RECORDER}
 Visibility mask (e.g. visible for traffic and visible for data recorder).
 
std::string base_name
 Player name.
 
RDB_GEOMETRY_t base_geo
 Object dimension and offset to cog.
 
RDB_COORD_t base_pos
 Object position and orientation.
 
RDB_COORD_t ext_speed
 Object velocity and angular velocity.
 
RDB_COORD_t ext_accel
 Object acceleration and angular acceleration.
 

Friends

void to_json (cloe::Json &j, const DynObjectState &os)
 

The documentation for this struct was generated from the following file: