$darkmode
#include <coordinator.hpp>
Public Member Functions | |
| const std::vector< HistoryTrigger > & | history () const |
| void | register_action (const std::string &key, cloe::ActionFactoryPtr &&af) |
| void | register_event (const std::string &key, cloe::EventFactoryPtr &&ef, std::shared_ptr< cloe::Callback > storage) |
| std::shared_ptr< cloe::TriggerRegistrar > | trigger_registrar (cloe::Source s) |
| void | enroll (cloe::Registrar &r) |
| cloe::Logger | logger () const |
| cloe::Duration | process (const cloe::Sync &) |
Protected Member Functions | |
| cloe::ActionPtr | make_action (const cloe::Conf &c) const |
| cloe::EventPtr | make_event (const cloe::Conf &c) const |
| cloe::TriggerPtr | make_trigger (cloe::Source s, const cloe::Conf &c) const |
| void | queue_trigger (cloe::Source s, const cloe::Conf &c) |
| void | queue_trigger (cloe::TriggerPtr &&t) |
| void | execute_trigger (cloe::TriggerPtr &&t, const cloe::Sync &s) |
Protected Attributes | |
| friend | TriggerRegistrar |
Coordinator manages the set of available triggers as well as the concrete list of active trigger events.
Before it can be configured, it is important that all simulators, components, controllers, etc. have registered their triggers and actions.
| Duration engine::Coordinator::process | ( | const cloe::Sync & | sync | ) |
Process any incoming triggers, clear the buffer, and trigger time-based events.