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#include <memory>#include <vector>#include <Eigen/Geometry>#include <fable/enum.hpp>#include <fable/json.hpp>#include <fable/utility/eigen.hpp>Go to the source code of this file.
Classes | |
| struct | cloe::Object |
Typedefs | |
| using | cloe::Objects = std::vector< std::shared_ptr< Object > > |
Functions | |
| void | cloe::to_json (fable::Json &j, const Objects &os) |
| using cloe::Objects = typedef std::vector<std::shared_ptr<Object> > |
Objects is an alias for a vector of objects.
This is defined as many components in the simulation take or return a collection of Objects.