◆ enabled
| bool cloe::component::NoisySensorConf::enabled = true |
This flag exists so that an action can modify it at runtime.
◆ reuse_seed
| bool cloe::component::NoisySensorConf::reuse_seed = true |
If reuse_seed is true, then in every reset we want to use the same random seed. This is generally the behavior that we want when restarting a simulation, as this preserves the same noise pattern.
◆ seed
| unsigned long cloe::component::NoisySensorConf::seed = 0 |
When set to 0, a new random seed is retrieved.
The documentation for this struct was generated from the following file:
- /home/docs/checkouts/readthedocs.org/user_builds/cloe/checkouts/v0.23.0/plugins/noisy_sensor/src/noise_data.hpp